Studio projects and personal things I built for myself.
Project list
Russian Lands
personal project
1.5 years of side-project development
A multiplayer text RPG delivered as a Telegram bot: a bogatyr travelling across Russian lands and fighting Koschei, Zmey Gorynych and Nightingale the Robber. My last large project written entirely by hand, without AI.
Over 1000 hours of work, with time tracking.
More than 500 sign-ups on the first day.
Day-one retention at 20%, day-30 at 5%; a peak of more than 200 players online at once.
Story campaign, turn-based combat, PvP arena, leveling, inventory and a random item generator.
In-game shop with real payments, referral system, daily rewards, and an HTTP admin panel with Telegram-based sign-in.
Three projects in one repository: a .NET bot, a game-data editor and a statistics viewer, both with their own GUI (Avalonia UI, MVVM).
A mobile top-down shooter: five-minute matches solo or with friends, a battle royale mode, dozens of heroes with unique abilities, a battle pass and leaderboards.
Development of user interface elements.
Gameplay logic.
Character animations on the code side.
Launched on Google Play in 2020: 1.5 million downloads and a 4.5 out of 5 rating from 23 thousand reviews. Retired from the stores in 2025, so the store links no longer work.
C#
Unity
Hustle Castle
studio project
MY.GAMES · 2022 — 2025
A fantasy kingdom simulator with RPG mechanics: battles, progression and castle building.